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Star Wars Galaxy Of Heroes

This sub-category of Star Wars Galaxy Of Heroes contains notes, articles, how-to guides, hints, and more for SWGOH.

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How To Find Ally Code In Star Wars Galaxy Of Heroes Game.

Intro.

You are here most likely because you want to know where your Ally Code is or you need to know where someone else's Ally Code is in the game of Star Wars Galaxy Of Heroes (SWGOH). 
This is something simple, but over time you will forget where it's located, and when needed again, this article can be a quick useful reference. The Ally Code is displayed in two places. I mention just one, as that is all that is needed. 

Bookmark this page, because you will need this info again as your player grows, and other players' Ally Code becomes needed or you'll need to give out your Ally Code when others ask for it.

Please note that I do not get paid to write these articles.

Steps.

To locate your Ally Code within the game of Star Wars Galaxy Of Heroes (SWGOH), do the following.

  1. Start/Open and login into the SWGOH game.
  2. Tap (click) on your name in the top-left corner of the game display (next to the gear icon).



  3. Write down the 9 digit numberThis number is your Ally Code.  In the below pic example, it shows as 123-456-789.

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Best To Worst Turn Meter Removal Characters In Star Wars

You probably want to know what are the best SWGOH characters for Turn Meter removal of foe.  The below list is sorted from what I consider best to worst in accomplishing that task. HOWEVER, note that the list order is based on their abilities at maximum level, and so the order can be dramatically different early on when the abilities are first enabled/activated.  This is because as you upgrade character abilities, many of them get increased percentages as the abilities are leveled up. 

Please note that I do not get paid to write these articles.
This article consumed 3 hours to create and update.
If there are any mistakes, or the character stats get changed by the game developers, please let me know by using the comment section below.

List of SWGOH characters (toons) that remove Turn Meter during a battle.

  1. Jyn Erso: "target enemy and remove all Turn Meter".
  2. Grand Moff Tarkin: "all enemies with a 100% chance to remove 50% of their Turn Meters".
  3. Clone Sergeant - Phase 1: "all enemies and remove 50% of their Turn Meters".
  4. First Order Officer: "target enemy and remove 50% Turn Meter".
  5. Magmatrooper: "all enemies and remove 30% Turn Meter, with a 70% chance to remove another 30% Turn Meter".
  6. Poe Dameron: "remove 25% Turn Meter from each enemy".
  7. CT-7567 Rex: "remove 25% Turn Meter".
  8. Obi-Wan Kenobi (Old Ben): "80% chance to remove 60% Turn Meter".
  9. Grand Master Yoda: "target enemy with a 70% chance to remove 70% Turn Meter".
  10. Clone Wars Chewbacca: "55% chance to remove 50% Turn Meter on hit".
  11. Tusken Raider: "55% chance to remove 50% Turn Meter on hit".
  12. Ewok Scout: "55% chance to remove 50% Turn Meter on hit".
  13. General Grievous: "55% chance to remove 30% turn meter".
  14. Teebo: "If Teebo is Stealthed, also remove 100% Turn Meter"(Stealth Takedown ability), and "If any buffs are dispelled, also remove 60% Turn Meter"(Bring Low ability).
  15. IG-100 MagnaGuard: "all enemies with a 50% chance to remove 30% Turn Meter".
  16. Stormtrooper Han: "25% chance to remove 30% Turn Meter from each enemy at the start of each of his turns. In addition, Han has a 25% chance to remove 10% Turn Meter from each enemy when he is damaged".
  17. Cad Bane: "remove 40% Turn Meter, or 100% Turn Meter if the target is a Jedi".
  18. Asajj Ventress: "50% chance to remove 10% Turn Meter".
  19. Dathcha: "Whenever any ally damages a Droid......25% chance to remove 25% Turn Meter".
  20. Darth Vader: "Empire and Sith allies ..... have a 50% chance to remove 20% Turn Meter. This Turn Meter removal can't be Resisted".

As mentioned at the start of the article, the list above can change dramatically as the character abilities are considered with their start values and as the character abilities level up.  For example, Grand Moff Tarkin starts with 30% chance to remove 50% of Turn Meter at first, and this ability grows to become 100% chance to remove 50% of Turn Meter on all enemies when they are hit by the Ultimate Firepower Special ability at it's maximum ability level (which is level 8 at the time of writing this article; in case it changes later).

 

Alternative Article

You may also be interested in the article of "List Of Characters That Remove Turn Meter On SWGOH Game".

 

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Glossary For Star Wars Galaxy Of Heroes

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  • Ability Mats: Ability Materials. Items gotten to level-up/upgrade character and ship abilities/skills.

  • Achievements: A list of tasks/activities that you get rewarded for once completed, and the list is shown by going to the achievements section.

  • Action/Turn: When a players toon (hero, character, ship) gets to be played.

  • AI: Artificial Intelligence. Possible limited AI is used during game play to determine the actions of the opposing team when you fight.

  • Allies: Players you have on your Ally List. You get to borrow characters from allies.

  • Ally Points: The points earned by borrowing characters, and such points are be spent to get Bronzium Data Cards.

  • AOE: Area Of Effect. Certain attacks/skills impact more than just one toon, and that area of impact is referred to as the Area of Effect, or Area Of Impact.

  • AOI: Area Of Impact. Certain attacks/skills impact more than just one toon, and that area effected is referred to as the Area Of Impact or the Area of Effect.

  • Arena Tokens: Currency or rewards gotten daily for your status in the Arena. Silver colored. Arena tokens can be spent in the Arena store within the Shipments icon.

  • Bronzium Data Cards/ Bronzium Cards: Lowest cost Data Cards bought with Ally Points that provides random (except at the beginning) items like shards, characters, blueprints, currency, Training Droids.

  • Buff: During a fight, the application of an ability (like +50% Offense) is referred to a Buff. Each toon/hero/character/ship has different skills, and many of those skills allow them to give themselves and/or others an extra ability. Such an extra ability given is called a Buff.

  • Cantina Crystals: Orange colored. Gotten at the very least at the Cantina Battles, Mod Battles, and the Mod Challenges. Can be spent in the Cantina Battles Store within the Shipments.

  • Cap: Maximum range, or level, or achievement on or for something. Such as the level of a player, or a character, or a gear, or an ability.

  • CG: Capital Games. One of the co-makers of the Star Wars Galaxy Of Heroes game, and I believe the operators of the game.
    character shards, get gear, credits, and training droids
  • Chromium Data Cards/Chromium Cards: Data Cards bought via the purple crystals. There are various price levels for Chromium Data Cards. Such things as shards, characters, blueprints, currency, and Training Droids can be gotten from the Data Cards.

  • Crit (CH): Short mention for Critical Hit. Critical hits on characters normally start at 150% damage and can be raised by various means throughout the game. In addition, the toon's physical and special critical rating impacts the Critical Hit.

  • Crystals: Purple gems within the game that are the game's main currency. Real money can be spent to buy these virtual crystals and then the crystals can be used to by Data Cards, or Packs, resources, etc.

  • Dailies: The tasks/activities that that are listed and provide a reward for their completion.

  • DD: Direct Damage. Direct Damage effects only one enemy toon.

  • DeBuff: The opposite action of a Buff. Debuff causes a negative impact to be placed on an enemy toon.. Such as -50% Defense. Something that weakens, slows down, stops, skips, etc an enemy.

  • Devs: The developers of the game.

  • DOT: Damage Over Time. A damage cause by an ability that spans beyond a single action, and possibly beyond a single team's turn.

  • Drop Rate: The rate at which something is gotten. Such as how often a Sim cards, or a shard is gotten from a battle. Another example is how often a character is gotten from a Data Card or a Pack.

  • Drops: The items/rewards you get for battles, tasks, dailies, missions, events, etc.

  • DS: Dark Side.

  • EA: Electronic Arts. I believe the parent company is Capital Games or the other way around.

  • Farming: The act of doing a task to gain an item provided as a reward for that act, and involved repeating it go get the quantity needed of that item. Such as doing the same battle to get 50 shards of a character. Another example would be doing the weekly events to get certains items.

  • Force close: Exiting the game forcefully which typically would involve forcing it to Stop via settings of a phone.

  • FTP/F2P: Free To Play.

  • FTW/F2W: Free To Win.

  • Gear: Items needed to gain abilities on toons.

  • GW: Galactic War.

  • GW crystals: Green crystals used to buy Galactic War Store within Shipments. Accessed when player is level 60.

  • IAP: In App Purchase.

  • LS: Light Side.

  • Mats: Means materials. Such as ability materials used to increase skills of toons.

  • Meta: Current state a game.

  • Modding: Modifying files used by the game to provide an unfair advantage (cheating). Typically 3rd party programs are used to achieve this.

  • Mods: Moderators (within a forum or chat environment).

  • Nerf: When a toon gets weakened after a game update due to being too over powering.

  • NPC: Non-Player Character.

  • OP: When reference to a toon, then meaning is Over Powering or Over Powered. Withing a forum it means Original Poster.

  • PTP/P2P: Pay To Play when used with game currency reference. Otherwise more globally and broadly, it means Pear To Pear.

  • PTW/P2W: Pay To Win.

  • Purp Mats: Purple Materials. One of the more difficult mat grades/colors to get. The higher a toons ability/skill goes, the more purple mats will be needed to get to the next skill level for a toon.

  • PVE: Player Versus Enemy.

  • PVP: Player Versus Player.

  • Retreat: Within a battle exists the option to retreat by going to the Settings/Gear icon and selecting Retreat.

  • RNG: Random Number Generator. The software engine that does the rolling of the virtual dice.

  • SA: Squad Arena.

  • Shards: Pieces of a toon that can be collected to get a complete toon.

  • Speed: How fast a turn meter increases.

  • Squad: A team of toons. A Team of characters. A team of ships.

  • Synergy: The corresponding relation between two or more toons' abilities/skills. Some toons have abilities that are made to work with other toons for greater impact, and other's just happend to be work well with other toons without any specified indication within a toon's ability discription. The greater a team's synergy, the stronger the team/squad is.

  • Toon: Refers to all characters or heros, and ships. There are Character Toons and Ship Toons.

  • Training Droids: Robots used to train toons and advance them to the next level. There are low level Training Droids to High Level Training Driods. Training Droids range from 1 star to 10 star. There is an increasing currency cost and an increasing Training Driod level need as a toon gets leveled higher.

  • Turn: A toon's turn is determined by it's Turn Meter, and once the Turn Meter is full, the toon gets to act (take action).

  • Turn Meter: A blue blue bar above characters that indicates their turn status during a battle. Turn meter of all the toons, foe and friend are consider for determination of which toon goes next. The Turn Meter determines which toon acts next.

  • XP/Xp: Experience Points.

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List Of Characters That Remove Turn Meter On Star Wars Galaxy Of Heroes Game

Updated in 2018 CE.  If the list below is missing any, especially over time as SWGOH adds new characters, then please let me know in the Comment section below.  No registration is required.

It took more than 5.5 hours to make this article.
Please note that I do not get paid to write these articles.

CLICK here to see full table without having to scroll.

Name Basic Ability Special Abilities Leader Ability Unique Ability Classes
Asajj Ventress   At Level 6.  Strike Fear – Dispel all positive status effects from all enemies. Asajj recovers 35% of her Max Health, plus an additional 6% for each effect dispelled this way and has a 50% chance to remove 10% Turn Meter.   At Level 6.  Nightsister Swiftness – Nightsister allies gain 26 Speed and have a 25% chance to remove 10% Turn Meter when they damage an enemy.   Dark Side, Nightsister, Support
Cad Bane   At Level 8.  Stun Glove – Deal unavoidable Physical damage to target enemy and Stun for 1 turn.  In addition, remove 40% Turn Meter, or 100% Turn Meter if the target is a Jedi.     Dark Side, Scoundrel, Support
Clone Sergeant - Phase 1   At Level 7.  Suppressive Fire – Deal Physical damage to all enemies and remove 50% of their Turn Meters.     Light Side, Clone Trooper, Attacker
Clone Wars Chewbacca At Level 8.  Bowcaster – Deal Physical damage to target enemy with a 55% chance to remove 50% Turn Meter on hit.       Light Side, Scoundrel, Tank
Commander Luke Skywalker (CLS)   At Level 8.  Use The Force - Deal Physical damage to target enemy, Dispel all buffs on them, remove 100% Turn Meter, and inflict Buff Immunity and Tenacity Down for 2 turns. Reduce the cooldown of this ability by 1 if the target didn't have full health.     Light Side, Rebel, Attacker
CT-7567 Rex At Level 8. Impeding Shot - Deal Physical damage to target enemy and remove 25% Turn Meter.       Light Side, Clone Trooper, Support
Darth Vader     At Level 8.  Inspiring Through Fear – Empire and Sith allies gain 30% Offense and have a 50% chance to remove 20% Turn Meter.   Dark Side, Sith, Empire, Attacker
Dathcha     At Level 7.  Decommission – Whenever an ally damages a Droid, they have a 80% chance to inflict Defense Down for 2 Turns and 25% chance to remove 25% Turn Meter.   Light Side, Jawa, Support
Ewok Scout At Level 7.  Ewok Ambush – Deal Physical damage to target enemy and has a 55% chance to remove 50% Turn Meter on hit.       Light Side, Ewok, Attacker
First Order Officer   At Level 8.  Pinning Shot - Physical damage to target enemy and remove 50% Turn Meter.  If any Turn Meter is removed this way, each ally gains 15% Turn Meter.     Dark Side, Support, First Order
General Grievous   At Level 7.  Sinister Laugh - Inflict health down on all enemies for 2 turns, with a 55% chance to remove 30% turn meter.  This chance is doubled against Jedi Enemies.     Dark Side, Attacker, Droid
Grand Master Yoda   At Level 8.  Unstoppable Force - Deal Special damage to target enemy with a 70% chance to remove 70% Turn Meter.  If that enemy had less than 50% Health, they are also Stunned for 1 Turn.     Light Side, Support, Jedi
Grand Moff Tarkin   At Level 8.  Ultimate Firepower – Deal Special damage to all enemies with a 100% chance to remove 50% of their Turn Meters.        Dark Side, Empire, Support
IG-100 MagnaGuard   At Level 5.  Disruption – Deal Physical damage to all enemies with a 50% chance to remove 30% Turn Meter.  MagnaGuard gains 5% Turn Meter for each Jedi enemy,
plus an additional 35% for each enemy that Evades this attack.
    Dark Side, Droid, Tank
Jyn Erso   At Level 1.  Truncheon Strike - Deal Physical Damage to target enemy and remove all Turn Meter.  On a Critical Hit, Stun the target for 1 turn.     Dark Side, Attacker, Empire
Magmatrooper   At Level 8.  Thermal Imploder - Deal Physical Damage to all enemies and remove 30% Turn Meter, with a 70% chance to remove another 30% Turn Meter.  This attack ignores Armor.     Dark Side, Attacker, Empire
Obi-Wan Kenobi (Old Ben)   At Level 8.  Mind Tricks – Inflict Ability Block on all enemies for 1 turn and Offense Down for 2 turns, with a 80% chance to remove 60% Turn Meter.     Light Side, Jedi, Tank
Poe Dameron   At Level 7.  Resistance Bravado - Taunt for 2 turns and remove 25% Turn Meter from each enemy, with a 50% chance to Expose all enemies for 2 turns.     Light Side, Tank, Resistance
Stormtrooper   At Level 7.  Stormtrooper Bravado - Taunt for 2 turns, grants Empire allies Defense Up for 3 turns.  In addition, Stormtrooper gains 50% chance to remove 10% Turn Meter from each enemy whenever he is damaged while Taunting.     Dark Side, Empire, Attacker
Stormtrooper Han       At Level 7.  Bluff - Han has a 25% chance to remove 30% Turn Meter from each enemy at the start of each of his turns. In addition, Han has a 25% chance to remove 10% Turn Meter from each enemy when he is damaged. Light Side, Tank, Rebel
Teebo At Level 8.  Stealth Takedown – Deal Physical damage to target enemy.  If Teebo is Stealthed, also remove 100% Turn Meter. At Level 8.  Bring Low – Deal unavoidable Physical damage to target enemy and remove all positive status effects.  If any buffs are dispelled, also remove 60% Turn Meter.     Light Side, Ewok, Tank
Tusken Raider At Level 8.  Rifle Shot – Deal Physical damage to target enemy with a 55% chance to remove 50% Turn Meter on hit.       Dark Side, Tusken, Attacker

 

Alternative Article

You may also be interested in the article of "Best To Worst Turn Meter Removal Characters In Star Wars".

 

Consider Contributing

  • Article Contribution:
    Consider submitting an article of your own to Tech Notes.  I will create a sub-category for your article if needed.  Guest articles are welcome!

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    If you found this article or any Tech Notes article useful, and you'd like to make a financial contribution as a simple thanks (no fear, any small amount can be given), you can use the Paypal contribution button which is safe and does not require you to have a Paypal account to make a contribution to Tech Notes

 

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What You Get From SWGOH Chromium Mega Pack

Included here are example screenshots of what is gotten from opening the Chromium Mega Pack in the game of Star Wars Galaxy Of Heroes.
In addition statistical data is provided in tabular and chart format below.

Star Wars Galaxy Of Heroes Chromium Mega Pack


(Click on image to see it larger)

Please note that I do not get paid to write these articles.
This article took 3 hours to make.

Screentshots Of What You Get When You Open A Chromium Mega Pack From Within The Virtual Store Of Star Wars Galaxy Of Heroes Game.

1st opening:
1st Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

2nd opening:
2nd Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

3rd opening:
3rd Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

4th opening:
4th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

5th opening:
5th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

6th opening:
6th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

7th opening:
7th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

8th opening:
8th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

9th opening:
9th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

10th opening:
10th Opening Of Chromium Mega Pack in Star Wars Galaxy Of Heroes Game
(Click image to see it larger)

Table And Chart Of Statistical Data

Table and charges of statistical data for opening Chromium Mega Pack in SWGOH
(please click image to see it larger)

On average, 2 full/complete character toons are provided/dropped plus an average of 69 shards spread across 6 other character toons per pack opening.

 

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